Die „Gun Fu“-Action im Gameplay-Trailer
Der Entwickler Nekki hat einen neuen Gameplay-Trailer zu Spine veröffentlicht. Zu sehen bekommen wir harte Action, Bosskämpfe, Parkour und das alles in cineastischer Ausführung.
Update: Einen neuen kurzen Teaser-Trailer findet ihr auf YouTube.
“We believe a truly cinematic game should immerse players in its world and story through action, not just cutscenes, a huge focus in SPINE is on fluidity of movement and combat,” said Dmitry Pimenov, Producer of SPINE. “Today’s trailer featuring early gameplay is a glimpse at how we’ll deliver on that promise, with real-life stunt work from action movie specialists, a camera that puts players in the heat of the action, free-flowing combat and takedowns that let players orchestrate their own action scenes, and a hardcore soundtrack from artists like Le Castle Vania!”
“With SPINE we have set out to reimagine what ‘cinematic action’ in a game can be,” said Dmitry Pimenov, Game Director of SPINE. “Our philosophy is simple: if something exciting is happening on screen, we aim to make it part of the gameplay rather than a passive cutscene. We are using our own proprietary Intellectual Camera System – designed to find the most cinematic angles for the action on screen without interrupting gameplay – as well as embracing bold camera choices, including the use of pre-set cameras in certain scenes. Many of these decisions are inspired by iconic moments from classic action films. Players may spot some homages to scenes from John Wick Chapter 4 and Old Boy in today’s teaser.”
Gameplay-Trailer:
Gameplay-Teaser von der Future Games Show
Der Entwickler Nekki hat einen neuen Gameplay-Teaser zu SPINE veröffentlicht. Zusätzlich wurde eine Konsolenversion für XBox Series X|S und PS5 bestätigt. Gemeinsam mit der PC-Version wird der Release nun für 2025 angepeilt.
“Today’s pre-Alpha Market Gun Fu teaser is just a taste of SPINE’s cinematic action from early in the game when Redline has unlocked only a small number of Spine’s abilities,” said Dmitry Pimenov, Producer of SPINE. “We’re looking forward to showing more gameplay later this year, as well as revealing more about SPINE’s deep story and world-building, character backgrounds, cutscenes and cinematic production. Players can follow SPINE on Discord where we’re regularly revealing new content, captured directly from the game.”
Gameplay-Teaser:
Ein erster Gameplay-Trailer
Der Entwickler Nekki hat einen ersten Gameplay-Trailer zu SPINE veröffentlicht. Das Gun Fu-Action Adventure konzentriert sich auf eine Singleplayer-Erfahrung und wird wahrscheinlich 2024 für PC (Steam) und Konsolen erscheinen. Das Spiel auf spektakuläre Action die uns spontan an Matrix erinnert. Es sieht zudem sehr schick aus, genau wie seine Heldin Redline.
„We are thrilled to unveil SPINE and invite players to experience what we hope would be a new level in cinematic action gaming,“ says Dmitry Pimenov, producer of SPINE. „From John Wick to District 13, we adore those films so much, and want to make this game an ode to our favorite movie genres.“